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>> No.4677242 [View]
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4677242

>>4677203
meh. In terms of time, it is about equal. In fact 2D has the edge since gestures and squashing and stretching is more time consuming to do properly in 3D compared to 2D. Pixar still animates frame by frame even in 3D so having lerp doesn't help much.

In terms of resources, 2D is definitely the winner. You can do a 2D movie with the laptop you'r writing from. But you need a powerful rendering farm and run it for weeks to be able to render a Pixar quality movie, and that is a pretty consistent cost.

All other costs, like preproduction etc. are indipendent of that

I feel like most people think "oh, you have to draw everything yourself" as somehow more time consuming and costly, without realizing that drawing is VERY fast if you know what you're doing.

The ONLY reason for why it could be cheaper is because there are a TON of 3D animations fresh out of college today, and they can pick and choose high quality animators for peanuts, which I'm feeling is the only reason why Disney is still churning them out like that. Great american 2D animators are either dead or have no legacy, and for that reason it is impossible for them to have any kind of cost effective way of training new generations.

Meanwhile, Japan is setting new standards for 2D animation yearly because they are full to the brim of young passionate animators that are learning from the very best 2D animators in the world right now

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