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/ic/ - Artwork/Critique

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>> No.4858670 [View]
File: 228 KB, 776x1119, merc.wip.jpg [View same] [iqdb] [saucenao] [google]
4858670

How long does one need to learn anatomy?
There's people out there that been studying anatomy for decades and nothing but anatomy and there's others who've dedicated to only a years worth? do I need a decade in studying anatomy before moving to another fundies?

>> No.4833620 [View]
File: 228 KB, 776x1119, merc.wip.jpg [View same] [iqdb] [saucenao] [google]
4833620

>>4833546

>> No.4796601 [View]
File: 228 KB, 776x1119, merc_wip.jpg [View same] [iqdb] [saucenao] [google]
4796601

>>4796597

>> No.4794626 [View]
File: 228 KB, 776x1119, 1AA6B8F0-739F-4F14-BF56-B4A6C2B75704.jpg [View same] [iqdb] [saucenao] [google]
4794626

>>4794586
>>4794591
you retards know Michelangelo traced shadows of models for the sistine chapel, right?
I do use construction because that’s what I fell into, but you’re genuinely retarded if you think someone like ilya could construct a way out of a cardboard box or would be better off if he could
you spout shit like no rules, just tools, but when someone says you don’t have to use a specific tool as long as the result is satisfactory, you blow your lid because you’re too personally invested and produce an emotional response when considering the possibility of someone doing the same without the same investment into whatever tool you’re desperately clutching

>> No.4768153 [View]
File: 228 KB, 776x1119, 1524870474379.jpg [View same] [iqdb] [saucenao] [google]
4768153

>>4768136
Your turn now

>> No.4761662 [View]
File: 228 KB, 776x1119, 1429296165031.jpg [View same] [iqdb] [saucenao] [google]
4761662

>>4761647

>> No.4760113 [View]
File: 228 KB, 776x1119, 1429296165031.jpg [View same] [iqdb] [saucenao] [google]
4760113

what's the full story behind this guy? i've heard it's something about crabs, pyw and so on

>> No.4751423 [View]
File: 228 KB, 776x1119, merc_wip.jpg [View same] [iqdb] [saucenao] [google]
4751423

>>4749796

>> No.4735823 [View]
File: 228 KB, 776x1119, 1429296165031.jpg [View same] [iqdb] [saucenao] [google]
4735823

>>4735721
It's literally the female version of "merc wip"

>> No.4707288 [View]
File: 228 KB, 776x1119, 1429296165031.jpg [View same] [iqdb] [saucenao] [google]
4707288

best design

>> No.4627781 [View]
File: 228 KB, 776x1119, Merc_WIP.jpg [View same] [iqdb] [saucenao] [google]
4627781

>>4627156

>> No.4596976 [View]
File: 228 KB, 776x1119, 785b6116251d81829c15e0319704ab09a50ce4f012b7cc9edaeddd9c7d73bbdd.jpg [View same] [iqdb] [saucenao] [google]
4596976

- super realistic render of robot or power armour
- emotionless sameface or obnoxious Dreamworks face girls
- extreme foreshortening (80% of canvas is close up hand or foot)
- fantasy character covered in pouches, belts, pockets, vials, accessories etc
- laboratory/facility is 99% metal with a billion grilles and panels
What else?

>> No.4584796 [View]
File: 228 KB, 776x1119, merc-wip.jpg [View same] [iqdb] [saucenao] [google]
4584796

>>4584793

>> No.4574581 [View]
File: 228 KB, 776x1119, 785b6116251d81829c15e0319704ab09a50ce4f012b7cc9edaeddd9c7d73bbdd.jpg [View same] [iqdb] [saucenao] [google]
4574581

*blocks you're path*

>> No.4541571 [View]
File: 228 KB, 776x1119, Merc_WIP.jpg [View same] [iqdb] [saucenao] [google]
4541571

>>4541401
I have an idea for a game but I need a programmer. I already have the sprites. The character would look like pic related but red. His standing sprite would be 37x69. He would have lightsaber nunchucks. The video game is about mercs fighting crabs. Add me if you can do the engine. I wanna do this project for fun: Loomis#1488

>> No.4482782 [View]
File: 228 KB, 776x1119, merc_wip.jpg [View same] [iqdb] [saucenao] [google]
4482782

>>4482762

>> No.4370802 [View]
File: 228 KB, 776x1119, merc.wip.jpg [View same] [iqdb] [saucenao] [google]
4370802

>>4369120
my work
learn the shape of the skull, perspective and color theory

>> No.4360837 [View]
File: 228 KB, 776x1119, merc.wip.jpg [View same] [iqdb] [saucenao] [google]
4360837

>> No.4335729 [View]
File: 228 KB, 776x1119, merc_wip.jpg [View same] [iqdb] [saucenao] [google]
4335729

>>4335664
Here

>> No.4254634 [View]
File: 228 KB, 776x1119, 785b6116251d81829c15e0319704ab09a50ce4f012b7cc9edaeddd9c7d73bbdd.jpg [View same] [iqdb] [saucenao] [google]
4254634

i don't get this meme. Why do people mock this artstyle? It unironically looks good to me. The subject might be generic, but it's not offensively bad or anything.

>> No.4190094 [View]
File: 228 KB, 776x1119, merc_wip.jpg [View same] [iqdb] [saucenao] [google]
4190094

>>4190044
I've always worked on stories, but they usually broke apart and the characters and ideas from it recycled into new and better stories. I have a character I've had for 12 years and he is barely recognizable now. He started out as a brooding Jewish violinist in New York, and now he's a Filipino exosuit clad Marine with the personality of a golden retriever.

You know you're almost close to getting a finished product if you can make an outline of the story - how it starts, the climax, and the end (or how the character dies).

>> No.4168144 [View]
File: 228 KB, 776x1119, 785b6116251d81829c15e0319704ab09a50ce4f012b7cc9edaeddd9c7d73bbdd[1].jpg [View same] [iqdb] [saucenao] [google]
4168144

>>4168042

>> No.4163134 [View]
File: 228 KB, 776x1119, Merc_WIP.jpg [View same] [iqdb] [saucenao] [google]
4163134

>> No.4097812 [View]
File: 228 KB, 776x1119, Mercenaire en cours.jpg [View same] [iqdb] [saucenao] [google]
4097812

>>4097798

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