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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

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>> No.7145244 [View]
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7145244

>>7145140

~.~ I lost some of my old images cause my comp died but luckily I checked warosu and someone had reposted it on another thread, here's the settings for the custom brush I made a while back on sai 2.

For the taper effect I set my pen settings to max hard and made my pen size to max letting pressure determine how thick the lines would be. Sensitivity size is also 0 and at high hardness so a light touch should be able to give you a faded pixel even at large canvas/brush sizes

Thank you anon, I like to use as fewer single strokes ever since I saved up for the tablet, in the past I did do the erase think when I had a mouse lol hope this helps you.

>> No.7113701 [View]
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7113701

>>7111529
my crusade here is meaningless really, as most kids on /ic/ just want to draw tits and dicks slipping into dripping orifices in fisheye perspective (prompt material).
about the Morandi thing. of course everyone starts out as a beg, except for idiot savants. "Everyone who isn't an artist is a beg"duh.
> how exactly is learning figure construction from Loomis counter productive
--> >>7112476

so, this is for trad fellows and people who are interested in finding a style and art making of their own. if you are content with becoming a comic artist, illustrator or commercial artist for ads, concept art, commissions, don't bother:
I don't call my stuff "next level material" bc that is vain. all i'm going for is staying true to my principles, doing only and exclusively what i'm interested in and following my instinct. if what i do is fun, but still challenging at the same time, i feel that I'm on the right path. i'm always open to experimentation and furthering my skills with materials i can work with. e.g. i've abandoned acrylics, as i think they are dull, disgusting (plastic) and way too opaque to work in layers. it's really very important to find the right materials for your methods and what you feel comfortable with.
i believe that this is something that digital painting lacks entirely. on the one hand, you do not produce any physical art at all, you're just pushing pixels around with a plastic stick and board. all the fancy prints that the so called "pros" make are still not "originals", they are mere reproductions. the original artworks are purely digital and will always be digital. the most grotesque strategy in that sense is the many ways digital presets try to emulate real materials, brush strokes, oil paint, watercolor, pencils or whatnot. it is far more interesting when brush presets have characteristic that are exclusive to digital media, like this anon in picrel uses. i think that's the chance when digital can emancipate itself from its trad roots

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