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>> No.4343969 [View]
File: 25 KB, 287x450, 2'.jpg [View same] [iqdb] [saucenao] [google]
4343969

>>4343741
finished this up but it kind of sucks still
>>4343806
Cone of Vision is like FoV, think of games like Quake where things start to look silly around the edges if FoV is turned too high
Place your VPs further apart when you encounter heavy distortion to avoid this

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