[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

Search:


View post   

>> No.4752337 [View]
File: 2.22 MB, 1379x2000, Wayne The Way HD Nocturne 7_26.jpg [View same] [iqdb] [saucenao] [google]
4752337

>>4750634
I wanted to finish this one today but gonna take a death stranding break, if you try it on very hard (pc) it gets the movement/weight/physics simulation going in a cozy tough way. The human enemies stay tough and thrilling, and bt's make me shit my pants more. It has so many metal gear levels of depth and hidden mechanics, it's so omega cozy with the online dark souls style message leaving element. Except its for useful bridges, ropes, ladders, safe loot storage boxes out in the wild, and tons more of dank structures setup by other players. The start is mega ass slow tho and kinda takes 6-8 hours (I would speed run the main things first to make it shorter and revisit later with fast travel mechanic instead). The 3rd chapter opens up the game alot and introduces new mechanics every 1-2 hours. I climbed some random huge ass mountain down south and found a motorcycle blueprint for "Ride with Norman Reedus" promo motorcycle. It kicks ass for stats and performance and your player character yells out "WOW THIS FEELS JUST LIKE "RIDE WITH NORMAN REEDUS"." its so funny.

>> No.4752328 [View]
File: 2.22 MB, 1379x2000, Wayne The Way HD Nocturne 7_26.jpg [View same] [iqdb] [saucenao] [google]
4752328

>>4744155
i wanted to finish this today but death stranding on veryhard for PC is calling out to me. I'm 42 hours in and love it.

Navigation
View posts[+24][+48][+96]