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/ic/ - Artwork/Critique

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>> No.6895115 [View]
File: 3.01 MB, 4000x4000, IMG_0152.jpg [View same] [iqdb] [saucenao] [google]
6895115

>>6895109
A lot of this was done while riding in a car. That’s why it looks bad. No other reason…

Actually, I’ve been using a random smooth glass screen protector on my iPad and I’m wondering if the textured screen or rubberized nib or something would make it better for drawing. Any thoughts?

>>6895038
Do the line control exercises from Draw A Box and/or Dynamic Sketching. You could also just mindlessly copy art books or anatomy books or stuff like morpho.
>>6895048
SOVL
It looks like she’s looking up, or maybe floating. I’m not super sure what’s going on here. Try to look at art that’s doing what you’re trying to achieve, and use it as reference.
>>6895053
Uh… I disagree. The purpose of rendering is to convincingly depict form. I think that understanding soft and hard edges, core shadow, reflected light, ambient occlusion, modeling tone, etc. would all be pretty useful in making things look good. Composition using light and dark and contrast and stuff is basically just about making things look cool, though.
>>6895071
Yeah… drawing is hard.

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