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>> No.4966099 [View]
File: 14 KB, 776x358, pixel_ground.png [View same] [iqdb] [saucenao] [google]
4966099

a technical Q but still related to pixel art, how do I draw pleasant repeating textures without obvious seams?
this is for ground textures in a game

also the memory and size limitations, and more complex issues like performance drops due to swapping texture pages in the video memory, are really screwing up my focus on just choosing a certain size of ground texture and drawing it

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