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/ic/ - Artwork/Critique

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>> No.6992491 [View]
File: 139 KB, 800x800, rubberBallsackStudy2.jpg [View same] [iqdb] [saucenao] [google]
6992491

>>6992458
Ayy welcome to the fold, sorry I went a little fast there and used my fancy brush.
Lemme break it down with just a round brush, a soft brush, and an opacity brush (opacity raises and lowers based on pen pressure, you can get a similar effect with just a low-opacity layer).
>Sketch: small round brush, light grey
>Contours: small round brush, little sketchy bits for deeper latex creases
>Basecoat: removed sketch, large round brush, medium grey
>Lighting: Soft round brush, light grey
>Highlights: Small opacity brush, white
>Fancy highlights: Small opacity brush, cyan
>Details: Small-medium round brush for adidas logos, tiny round brush for details, both white
These are the general steps to get to a "polished" product, basically what you wanna do with artist studies is try to break down what they did for each of these steps. This artist you've chosen is doing some cool experimental stuff with their lighting, props for throwing yourself in the deep end.
My best recommendation for beginning digital art is to only use a single round brush to begin with, adjust the size and opacity as needed, and keep everything as simple as you possibly can.
Once you start feeling stifled by the round brush, get a little kit together of
>Pencil brush (small round opacity brush)
>Small ink brush (small round brush)
>Paintbrush (large round opacity brush)
>Airbrush (large soft opacity brush)
>Detailer (tiny round brush)
Best of luck! You seem to be coming at studies from a good angle already and the original study you posted is pretty decent for a fresh /beg/gar. GMI material.

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