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>> No.2038613 [View]
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2038613

Hey guys, Im gonna need your experteez

so this is what I have so far. I feel like the perspective is up to code but whats your perspective on my perspective?

also I admit I really have no idea how to texturize the rest of th facility. background (not going to go into too much detail but this is the basic back bones): this scene takes place inside of a future laboratory, hence the various mutations scattered here and there in stasis containers. in the other room there is a group of scientist experimenting on a mutation. so basically this is a futuristic laboratory environment. My visual library for this kind of set up is pretty blank, I cant seem to come up with anything else to add in terms of wall design/texture.

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