[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

Search:


View post   

>> No.1768200 [View]
File: 200 KB, 912x1416, pictiar.jpg [View same] [iqdb] [saucenao] [google]
1768200

>>1768179
I probably introduced more problems than I fixed, but I tried to address these points:
-Cranium is too small, particularly in the top back.
-Eyes are too large. Her left eye looks like it's drifting out of the eye socket
-Pupils are too large
-Mouth too wide

-Inconsistent perspective: It looks like we can see some of the top of her head, meaning she's looking downward from our viewpoint. The eyes and nose look like they're viewed from straight on, instead of angling downwards slightly. The mouth looks like it's viewed from underneath, when we should be seeing it very clearly from the top. This makes it look like she's frowning. Corners of the jaw are also too low if we take this perspective into account.

Do a better construction in the future, thinking about the box/cylinder/sphere of the head (whichever makes the most sense or is the most useful for the angle). It helps to draw out the eye sockets of the skull so that you can place and size the eyes correctly.

Navigation
View posts[+24][+48][+96]