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/ic/ - Artwork/Critique

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>> No.7138831 [View]
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7138831

>transform art into consumeristic product
>consumers worship whoever feeds them consumer slop
>you aren't allowed to do anything that isn't considered as "high-quality" by normies
>of course they want it fast too
>of course cheap as well
>now artists and companies try to find each and every way to generate the most value for the least amount of effort
If anything, this shows a lack of integrity and respect for their consumers and for their own product.
>how are artists going to prove they draw?
Well, do people really care about anything besides consuming the pretty pictures and scrolling to the next picture.
If consumers don't care, neither will people who deliver such products.

Integrity and effort doesn't pay off.

>> No.7107951 [View]
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7107951

>>7107946
You could very well make the same bad faith or dumb argument about pic related
>it's referenced
>it's inspired
But it wouldn't even matter if these were traced or not, matter of the face is that these cannot be considered neither inspired nor referenced, because they're simply just copies
If something is referenced or inspired, it isn't a one to one copy of the thing it takes inspiration from
This becomes extremely crucial if there is money involved.
When you're not making a living with it or planning to sell, you can do what the fuck you want but you should always be transparent if you "reference" already existing work.

>> No.6539862 [View]
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6539862

>>6539792
>But they're not copy and pasting it
a lot of them are. Gantz literally imported 3d assets to bg via filter.
>They are drawing over the 3D models and tracing over the pictures.
It looks bad. see: >>6539215 or picrel, Greg Land. People know it's traced. There's a little something called Lens distortion and it's transferred to drawing when you do observational drawing from a 2D image, let alone tracing it. Stuff that is draw from imagination using construction methods or observational drawings from real life don't have that lens distortion and will always look better and SOVL.

>Professional artists (especially of comics and mangas are comics) with a couple assistants, monthly deadline, and uncaring publisher have no reason not to use shortcuts.
again, comic book artists always had those deadlines. Only the standards changed, and now anything goes because coonsumers are too eager and will eat anything.
If 3d and traced shit doesn't bother you, I'm sure you are going to love the AI comics and so forth. Furthermore, I don't even know what you are doing on a drawing board. if you think it looks fine, just go learn blender and trace shit. See how that works out for you.

>> No.6438610 [View]
File: 1.73 MB, 3112x2060, 759AAB3C-3BF6-415A-90E2-FA0CC1DE52F0.jpg [View same] [iqdb] [saucenao] [google]
6438610

>>6438606
moot point because pros just know how to hide it better than greg land

>> No.6436384 [View]
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6436384

>>6436367
Greg Land is a really really easy example but most are less obvious about it.

>> No.4932435 [View]
File: 1.73 MB, 3112x2060, here're your actually good american comics bro.jpg [View same] [iqdb] [saucenao] [google]
4932435

>>4930754
>>4932410
But wait, there're more
Imagine calling jap "muh hack" and posting fucking marvel lmao

>> No.4762964 [View]
File: 1.73 MB, 3112x2060, Greg land.jpg [View same] [iqdb] [saucenao] [google]
4762964

>>4762738
>>4762764
>it's peak dunning kruger, as usual for ethan
This time it is peak Greg Land.

>> No.4704883 [View]
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4704883

Tracing is a great way to get ahead as an artist.

>> No.4627124 [View]
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4627124

>>4626603
No shit? Like tracing or something? I figured it meant making collages.

>> No.4416909 [View]
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4416909

>>4416904
>needs references
>wants to draw comics

this is your future

>> No.4155992 [View]
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4155992

>> No.4046608 [View]
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4046608

>>4046500
lol greg land also stylized and "chose to leave some information out"
play all the word games you want but it's still a copy.

>> No.4004154 [View]
File: 1.73 MB, 3112x2060, 9DCA2FEA-E2B3-4BC5-B9B9-AD25E0FE1A0F.jpg [View same] [iqdb] [saucenao] [google]
4004154

Show me artists getting busted, cheating, tracing and being assholes.

>> No.3909755 [View]
File: 1.73 MB, 3112x2060, 1539284768285.jpg [View same] [iqdb] [saucenao] [google]
3909755

>>3907785
would you pass on an opportunity to work at Marvel?

>> No.3883755 [View]
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3883755

>>3883692
No rules, just tools
Keep in mind that it always ends up looking like shit when /beg/s photobash/trace though

>> No.3798435 [View]
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3798435

>>3796099
ngmi or gmi but get fired after a day

>> No.3795665 [View]
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3795665

>> No.3745145 [View]
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3745145

>> No.3740195 [View]
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3740195

>>3740180
In this masterpiece

>> No.3713502 [View]
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3713502

>>3713482
Because ironically most american comics are traced photos over traced backgrounds and that's why everything feels like a floaty collage rather than a constructed world.

>> No.3672512 [View]
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3672512

Depends on your personal standards.

>> No.3535073 [View]
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3535073

>>3534604
Best post

>> No.3442931 [View]
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3442931

Hi.

>> No.3413596 [View]
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3413596

>>3413239
>>3413434
I'll post it again

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