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/ic/ - Artwork/Critique

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>> No.2431311 [View]
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2431311

>>2429868
>I slipped on the ice and broke my leg, so was out.
Christ, I hope you're joking. If not, Canada is a bitch.

>so my question to you is do you turn a blind eye to it, just because I'm into other stuff as well?
Honestly? Because most of this board is interested in concept art, basic illustration and webcomics. Fine art is something pretensious and to be avoided, read loomis lrn2draw, that's a well rendered pipe. To not get a response to your pieces is also a product of not knowing how to look at a trad work, sculpture or anything that can exist in a gallery context. This is 4chan, mostly filled with basement dwelling weebs. What I'm getting from this is your conceptual way of looking at artmaking, and I'm loving it. Not used to seeing the art process in this scope. Honestly use a trip and shitpost, might improve the quality of this board.

>I let the studio itself become part of the context in which the work exists
To an extent this could also extend to your mental workshop no? You look into magic and it influences your work. Change your philosophy and that too will shape the piece. Define your ideology and then to exploit it, generate contrasts, do plein air in a church! But then of course it has to be recontexualized into the gallery/studio space. Become a minister?

> It's possible to return to the old, without ignoring the new.
No point returning to the old anyway, that ground has been covered well. I mean you could advance cubist methods in a modern context, but you're placing motion and representation on a damn pedestal and possibly moving further into already covered ground. Modernity happened and failed to produce much meaningful works, even more so with postmodernity. If you're going to paint some hardedge squares, at least understand that it's probably not going to give someone enlightenment, but please try, we need it.

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