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/ic/ - Artwork/Critique

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>> No.3595416 [View]
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3595416

Hoooooly shit art has been a journey.

I originally started doing art as part of a collab comic thingy that I wanted to try out. I've never really done art seriously prior (okay, maybe a little pixel art for a game project) but eventually I found myself kinda drawn to it (HEHE). I did a bunch of tiny doodles for fun during that time, though my friends also provided me with plenty advice and tips on getting better. There's a huge leap in quality from Feb '16 and Mar '16 when I was tossed in another comic collab for example.

Eventually I started learning about the usual stuff- perspective, anatomy, construction, all those things that people shill around here. This means my drawings were less static front views and could actually kinda exist in 3D space. All was well and good until I plateaued. I got frustrated at the lack of reception my drawings got and the lack of progress I made with my art, and eventually quit for a few months.

I kinda got back into it during Spring '17. I started an art chat on /i/ early this year and that was an absolute blast. I didn't do much studying, mostly just drawing whenever I felt like it. Occasionally I got frustrated with art again, and went on long hiatuses from it, which caused my skill to stagnate at points.

Today I'm kind of on the right track. There's still a long distance for me to go art-wise, but as a person who kinda started from nothing, I can say I'm doing pretty well.

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