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/ic/ - Artwork/Critique

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>> No.4832246 [View]
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4832246

>>4832204
It's a very dangerous problem.
It's called the Macro sickness
I made that name up, but it is self explanatory.
You no longer see the fine details that enrich the world, you zoomed out too much on large abstracts.
Musicians are one of the most extreme sufferers from this.
Often musicians who learn theory would feel empty or panicked, thinking there is no more music to be made. Even simple variation can make two pieces be entirely different. Yet, it's not uncommon to see musicians who genuinely, fully believe that music will reach its end, because there is only so many unique variations of melodies you can have on eight notes.

Instead of thinking about genres, or the overall world final play, start developing characters, start actually writing, and trying to commit to what you are writing, and feel the puzzle you are making enriching as you go.

I was planning to make my tezuka 100 manga about that concept. I decided to put it on hold for being too under developed.

>> No.4787043 [View]
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4787043

>>4786144
DUBS!
I like to call this the "sit-up effect"
You often see people who would protest traditional push ups because they didn't give them abs in a month.
People who fail a certain way often discourage others from a certain path. They do it regardless of the success of their current path, or knowing for sure that the method was inherently flawed.
It's also a lot of ego. it makes you sound tough.
>Figuring out the line?! I know exactly where the line should go and I do it with elegance!
>An eraser?! I don't make mistakes, and if I do I commit!
>I will not humble myself to study from others! I shall forge my own path!

In the end, drawing is similar to solving a math problem. It doesn't matter if you solved it in your head or on paper, it's the final result that matters, and if you made a miscalculation confidently, not caring to fix it, the fool is you.

Murata is a wonderful example to study from, He is not only an incredible artist who works really hard, but he also humbles himself by trying to replicate other artstyles and techniques. He is constantly growing.

>> No.4767445 [View]
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4767445

>>4760396
I'm very glad to see some /ic/ friends choosing to pursue the tezuka competition too. I wish you all my competitors good luck.
>monochrome means no gray tones
That's a shame, At least better to know now than to disqualify. I was gonna use a wash to shade. I might be able to get around that though a filter.
The photoshop one isn't very good, if anybody has a better one I'd be grateful.
although, its strange that it would say that, since there will always be some gray since there is aliasing. I'll have to read more into it.

>shonen series
The boundaries of shonen have been broken so many times that its mostly a formality. Most things will fly, but you can always check out viz's website, or manga plus, to view what is currently on jump. (most jump works aren't Toriyama style shonen at all).

I'd like to tip you on a few more things.
1) Jump does not only fully endorse medibang as a manga software, their own software, jump paint, runs on medibang. You don't need clip, or photoshop, you can use a free software.
2) Jump paint gives you competition canvas resolutions for anyone interested
3) Here is a detailed description of how to use a manuscript paper, in case you choose to use the real thing, or want to work in a software with hose guidelines.

I'm assuming that you will have to cut it out and present it as if its scanned manga at the end. I don't think they would be very happy to see any less.

4) Take time to read the things all the judges say. They talk a lot about how they rather see something true than another boring piece of work, instead of trying to fit jump, make something you really love.

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