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/ic/ - Artwork/Critique

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>> No.7082472 [View]
File: 146 KB, 605x345, loomis note.jpg [View same] [iqdb] [saucenao] [google]
7082472

>>7079186
Easy with the copium.
I know you don't like the idea, but all artists will soon be replaced.
Focus on some other skill and forget about making money as an artist. Just keep drawing as a hobby if you really have to.

>Popularity of AI art don't actually mean it will be bringing money.
No shit, Sherlock. The whole point of AI-generated art is to bring down costs. Nobody is gonna get paid more than a few peanuts to generate some half-decent art that corporations can use in their promotions. The book-cover industry has already been destroyed by AI. No human artist will ever get paid again for drawing the cover of a novel, except maybe for very famous authors. All the marginal producers of low-brow art are already losing their jobs. As AI gets better, things will only get worse for human artists.

>> No.6945196 [View]
File: 146 KB, 605x345, 1675459639759093.jpg [View same] [iqdb] [saucenao] [google]
6945196

>>6945154
It would be more intuitive if it went like this

1. Pre-beg
2. Low beg
3. Mid beg
4. High beg
5. Low int
6. Mid int
7. High int
8. Adv
9. Pro
10. Master (Think of someone like KJG or Yusuke Murata to fit into this tier, the best of the best in our current age and generation)

Adv, Pro, and Master can sort of be seen as Low Pro, Mid Pro, and High Pro respectively as well, to keep it consistent with the previous tiers. Also, people can be high /int/ at drawing one thing, but low /beg/ at drawing another thing. This chart only operates under the assumption that everyone is trying to get good at drawing every subject and topic, without considering that some people may specialize in one or two specific things. Look at some of the highest rated art on Pixib. They're just anime girls in white voids for the most part, but they're really well drawn anime girls in white voids. They're /adv/ level at the very least. Chances are, those people don't know how to draw cars or dogs or complex environments as well as they can anime girls. They'd probably hit low /int/ on those at absolute highest. Does that make them a low /int/ artist then?

Everything about these charts are flawed because they don't account for all avenues of an artist's journey. Someone might look at my art and think that I'm low /int/ because I drew an anime girl that resembles what a low /int/ level of understand would showcase, but that doesn't take into account the fact that anime girls are the ONLY thing I know how to draw. I think it would be more accurate for artists to be rated based on their range of skill, instead of having it be pinpointed into one tier. So for example, I would consider myself to be low /beg/ at my worst and low /int/ at my best, depending on the subject I am drawing.

>> No.6730994 [View]
File: 146 KB, 605x345, 1546173948831.jpg [View same] [iqdb] [saucenao] [google]
6730994

>>6726363
For things like anime faces, it can actually help a bit to understand proportions. Most styles of animu heads only loosely adhere to construction.
But it's always better to not trace and do a mix from reference and from imagination, you will learn WAY quicker that way. There, tracing can still help you if you do this >>6728628 to get how proportions work. >>6730951 it's not just tracing in shapes, more like "deconstructing" into forms and shapes to understand everything better. It's more difficult than it appears. Do not forget that if you do not apply that knowledge into your own drawings directly after deconstructing, you may as well have done nothing.

If you feel you are having trouble copying basic forms and proportions, I suggest you do a little exercise every day drawing from life or doing things like Bargue Plates. Just a page a day. It sounds boring (its not), and chances are it'll look like shit at the beginning, but it'll quickly boost your perception of proportion.
Have fun anon.

>> No.6668048 [View]
File: 146 KB, 605x345, 1618342486392.jpg [View same] [iqdb] [saucenao] [google]
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>> No.5121110 [View]
File: 146 KB, 605x345, 1579588065521.jpg [View same] [iqdb] [saucenao] [google]
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>>5120931
>more money

>> No.5120557 [View]
File: 146 KB, 605x345, 1583955651387.jpg [View same] [iqdb] [saucenao] [google]
5120557

How do you deal with internet addiction getting in your way of drawing?

>> No.5086757 [View]
File: 146 KB, 605x345, 1456680640730.jpg [View same] [iqdb] [saucenao] [google]
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>> No.5073290 [View]
File: 146 KB, 605x345, Yagami Loomis.jpg [View same] [iqdb] [saucenao] [google]
5073290

>>5073288
I actually have another picture he posted years later or a mighty Mer-mane. I wonder if it's on this computer?

>add. it does not appear to be

>> No.4992103 [View]
File: 146 KB, 605x345, 1593724736462.jpg [View same] [iqdb] [saucenao] [google]
4992103

/idiot/ general.

>> No.4969556 [View]
File: 146 KB, 605x345, 1596454522261.jpg [View same] [iqdb] [saucenao] [google]
4969556

>>4969552

>> No.4941488 [View]
File: 146 KB, 605x345, 1562666598829.jpg [View same] [iqdb] [saucenao] [google]
4941488

>>4941303
>>4941307
>>4941475
you've read word "talent" and didn't even bother with the rest of the sentence, talentposters mindbroke /ic/

>> No.4868055 [View]
File: 146 KB, 605x345, 1593724736462.jpg [View same] [iqdb] [saucenao] [google]
4868055

>>4854924
bateman is a furry confirmed

>> No.4779920 [View]
File: 146 KB, 605x345, 1596454522261.jpg [View same] [iqdb] [saucenao] [google]
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>>4776493

>> No.4768195 [View]
File: 146 KB, 605x345, 1593724736462.jpg [View same] [iqdb] [saucenao] [google]
4768195

>>4768094
Just draw. They want you to be autistically grinding the fundies all the time so that you will get bored, burn out, and quit. Don't get me wrong, you SHOULD study the fundies, however you should practice them while working on somewhat complex pieces, not by filling hundreds of pages of boxes and cylinders. You should spend about 10% of your time studying and 90% drawing.

>> No.4768064 [View]
File: 146 KB, 605x345, notgonnamakeitnote.jpg [View same] [iqdb] [saucenao] [google]
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>> No.4757877 [View]
File: 146 KB, 605x345, 1593724736462.jpg [View same] [iqdb] [saucenao] [google]
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>>4757073
>wants to draw complex machinery with accurate perspectice
>doesn't want to put any effort into it
This board is slowly turning me into a crab.

>> No.4738287 [View]
File: 146 KB, 605x345, 1562666598829.jpg [View same] [iqdb] [saucenao] [google]
4738287

>>4738219
>/x/
i am so sorry anon

>> No.4694346 [View]
File: 146 KB, 605x345, 1562666598829.jpg [View same] [iqdb] [saucenao] [google]
4694346

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make YOURSELF feel proud.

previous thread >>4689695


READ THE STICKY if you're new or need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4684612 [View]
File: 146 KB, 605x345, 1579588065521.jpg [View same] [iqdb] [saucenao] [google]
4684612

>>4684604

>> No.4618523 [View]
File: 146 KB, 605x345, 1590715673731.jpg [View same] [iqdb] [saucenao] [google]
4618523

>tfw artist makes his Discord server patreon exclusive After getting enough followers

Why do people do this? Trying to get popularity from normie sfw art servers Is just useless

>> No.4612778 [View]
File: 146 KB, 605x345, 1582013988450.jpg [View same] [iqdb] [saucenao] [google]
4612778

>>4612419
No, no, I understand how perfectly fine. I think I've demonstrated that well enough already by actually discussing it instead of just shitting on it out of hand. That's how I understand why someone without fundies would fail utterly at it, and even those with decent fundamentals that can competently do realism can fail as minimalism and implying form in a way that's appealing and expressive is a specialized skill of its own. As for anime, most can never quite get the authentic, genuine-feeling thing unless they do a lot of dedicated in-depth study. Them's the facts bud, ask anyone else and they'll tell you the same. Now while the OP example isn't authentic anime and isn't trying to be, it's no less skilled for it. On an appeal level, his art isn't my thing, I don't really care for big tiddy coomsloots and his work is a little one-note, but I don't let my subjective tastes get in the way of an objective appraisal. This guy is actually a respectably competent bastardized-anime-cartoonist, much better than a lot of renderfags like Sakimichan are.

Now, listen here, you arrogant ass. I've had just about enough of you shitting on artstyles because "muh owd mastews awe soo amayziiing how can dey do dat wow" -and no disrespect to them because they are incredible artists that made beautiful works of art- but it just goes to show how much of an absolute plebeian that you are that you can only see the superficial beauty of artwork and not understand a whit of what's going on underneath the surface, so you spit on art that's not 'sophisticated' or 'beautiful' or 'skilled' enough for your oh so cultured palate. You haven't a shred of critical analysis in your body and you wouldn't know what discernment was if it bit you on your nose.

>> No.4573885 [View]
File: 146 KB, 605x345, 1546173948831.jpg [View same] [iqdb] [saucenao] [google]
4573885

>>4573877

>> No.4515253 [View]
File: 146 KB, 605x345, 1457565887717.jpg [View same] [iqdb] [saucenao] [google]
4515253

>>4514927
Reverse image search because no one on /ic/ actually draws

>> No.4511309 [View]
File: 146 KB, 605x345, ngmi.jpg [View same] [iqdb] [saucenao] [google]
4511309

>>4511296

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