[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

Search:


View post   

>> No.6759991 [View]
File: 276 KB, 640x523, Screenshot 2023-07-24 172238.png [View same] [iqdb] [saucenao] [google]
6759991

>>6758661
came out well. was nice seeing progress over time from your posts. only issue i have is you should have more contrast on foreground and background. they are very similar considering massive distance difference. also, the foreground has limited variance in shapes. same couple leaves in half circle. no directionality. flattens everything into one same-same pattern. look at front of parade - those little weeds are identical straight across to the big patches. same stroke smake the bushes. only the very bottom right has any variance with some 3 dimensionality to give a bush-like feel and the one tree branch going up the side of page. the rest are identical shape and form. same pattern. same shapes. ive attached a simple example of foliage silhouettes from painting. thesea re commonly used to fill in grass, bushes, backgrounds. imagine an entire section made with just one of these. it would standout. typically you want to have multiple of these types of shapes to add diversity to the foliage. additionally, a lot of your brush shapes for leaves flatten too much and are 'fat'. they dont form leaf or foliage end points. just brush blobs. practice more foliage types and work on the brush control more. the monsters got most of the work and attention, but having that foreground tightened up will really make it pop and its not much more effort than what you are doing. just little more focus and conscious effort to diversify the foliage types/patterns. otherwise excellent job.

Navigation
View posts[+24][+48][+96]