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>> No.2029119 [View]
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2029119

>>2029083
I did a quick paint over for you anon.

Remember, the MOST important thing about lighting in any piece of art is keeping the light source consistent. It helps if you try to imagine whatever you're drawing as a simple shape, then imagine light falling over it. The eye for example, from a lighting point of view, is like a ball in a cup. If you turn it mostly away from the light, it will mostly be in shadow.

The second most important thing about lighting is value strength. This means that you draw your dark's dark, and your light's light, instead of keeping things more of a grey in-between. It can be scary at first to use strong values because it feels risky, but remember; there's no mistake so bad you can't just paint over it again.

Now, a few things about your drawing. Notice how the spot above the eye in the socket is brighter than the forehead above? That means it would have to be catching more light than the forehead, which it would only do by sticking out past the eyebrow. That's easily fixed by making it a bit darker and lightening up the forehead more.

The eye ball itself seems flat because of how the shadow cuts straight across it. Shadows on a round surface usually curve, and in a drawing this helps show something has volume. Making the shadow follow an ellipse fixes that minor issue.

The cheek and under-eye area are both rather bright, since they should be rather shaded to fit in context with the rest of the face. The bottom eyelid is almost always going to be shaded, as light almost always comes from above the eye and therefore can't illuminate it. Still, one or two brush strokes and the problem is fixed.

Finally, a few details could be sharpened up a little, using bright highlights and dark background for contrast. I went through and re shaped a few tiny things, made the pupil's lower edge a little darker, brightened the iris a bit, tightened up some edges, etc.

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