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>> No.6935045 [View]
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6935045

>>6935037
some art books are harder to apply than others. If you're doing the Finch roadmap, just skim the book, try out a few of the concepts, and quickly try to get to the figure drawing part. First, learn to draw a cylinder / geometric figure in proportion, taking as much time as you need. Pay attention to the length, widths, and sizes of each part in relation to each other. Proportion is the name of the game here.

Very quickly though, you should get on quickposes.com and start doing like 2-3 minute poses, putting those geometric shapes into the same pose that you're seeing in the photo.

Drawing a foundational human mannequin takes a long long time, and you're just trying to get a habit started in figure drawing. You will not master this right away. As you study your anatomy and Bridgman, your knowledge of the figure will feed back into your mannequin figure and you'll be able to shape it into something more realistic right at the outset.

I will be honest, I did not start with the Marvel way book. I personally used the Vilppu drawing manual to get started, and I found it very helpful in learning to draw solidly, especially for animation and comics. You might like that book better too. Michael Hampton is also very good. Andrew Loomis has a good mannequin in his figure drawing for all it's worth book

>>6935009
really great study

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