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/ic/ - Artwork/Critique

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>> No.3869630 [View]
File: 1.58 MB, 3413x2494, p042_i100.jpg [View same] [iqdb] [saucenao] [google]
3869630

I see a lot of aspiring anime artists here seriously studying muscle structure and whatnot, but is it really necessary for a /beg/ to go so deep? I'm looking at Sadamoto's art right now and I'm not seeing any muscle definition at all, but everything still looks great. It should be possible to achieve this level of character art without going beyond what Loomis teaches in Fun with a Pencil.

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