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/ic/ - Artwork/Critique

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>> No.2616808 [View]
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>> No.2557649 [View]
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[ERROR]

>>2554774

>> No.2275790 [View]
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2275790

>>2273949

Architecture is severely overrated. Getting a job is hell from what I've heard from my archi m8s. Fine arts is obv garbage unless maybe with a traditional focus. No idea about product/industrial design. Sounds techy and hear about it here and there but no clue on the community.

Best bet is probably graphic design if just for the transferability of the skills into business settings and the slightly better rep. GD's have the image of circa 2012 hipsters while concept artists look like the weird guy who draw the same uglymonster/titsgirl/strongman because its "cool." Some countries even have regulatory bodies and sometimes even government backing. Thing is with GD's most of them have no idea how to fucking draw and so try to circumvent that with photos/muh style/"minimalism" so if you can design AND draw you'll definitely have differentiating point against other GD's.

>> No.2138646 [View]
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2138646

>>2138001
Look at this image. A shortcut would be reaching the bottom 3 image skipping the construction lines at the first image.
Pretty similar with that old image of how to draw an owl. It's something that comes with practice, meaning or you understand the entire process and eventually you won't need the crutches of construction or you ignore construction and go for the finished product.

Two ways of reaching a shortcut, one will give you freedom while the other will make you use another type of crutches, the crutches of always needing a subject or a reference since without it you have no idea how to create.

>That would imply that you can't learn at a significantly higher speed with being innovative and creative as well as being efficient.

Speed by itself is not a shortcut. You can construct, shade and paint something quick, you still learned the default process, no shortcuts taken, you only did it quicker. Having a shortcut with speed would imply you skipped one of those steps to reach your end product faster or you innovated the process being creative.

Innovation and creativity can be shortcuts but only if applied to the process not to the subject. For instance, you developed a new technique to shade large areas quicker, would be innovative and at the same time a shortcut compared to the normal process.

tl:dr You can only have shortcuts while removing normal steps out a process or discovering new ways to reach the same result faster.

>> No.2136906 [View]
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>> No.2049483 [View]
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>>2048204
>>2048206
Reading your tale, you learned how to draw what you saw without the knowledge of what is underneath, like why does the train is in this position and its cabin looks smaller while the front looks huge or why the shadows/reflections work this way a.k.a you skipped the basics and went straight for the finished product, so of courshe when you try to do something from imagination you suck at it, you don't have the tools to construct something without seeing it finished first.

>If your art teachers are showing you how to measure what you are seeing to recreate it on paper, you're being taught to be a copier, if you need grids to create drawings, you're going to be a copier, if your primary source of drawing inspiration is photographs, you're likely to become a copier.

No. Measuring is one of the best ways to aproach life drawing and making sure your drawing is up to proportion also inspiration =/= copying a photo see: >>2049016 and >>2049020

Yes you can learn a great deal copying but not when all you can do is copy, OP seemed to not know how construction works, copying while not knowing how your subjects work will lead you to cap your skills and you can only advance further going back to the beginning and learning the basics.

tl:dr op skipped the basics, nothing to see here people, since one of /ic/'s moto is "Learn the fucking fundamentals".

>> No.1780377 [View]
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1780377

>>1780074
You're mostly having trouble with proportions when it comes to faces but that'll come with practice, no problem. However I feel like you're also not quite understanding the planes of the face. I'd recommend looking into how Nathan Fowkes handles his planes and I'd recommend drawing a lot more from life with his simplification in mind (it doesn't matter if you can only draw your own face from a mirror but it must be from life).

>> No.1705019 [View]
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1705019

>>1705008

Nope, but the artist is Nathan Fowkes if you want to check out his work.

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