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>> No.6397559 [View]
File: 709 KB, 1152x864, 20221201_014756.jpg [View same] [iqdb] [saucenao] [google]
6397559

>>6397431
Imagine for a second, if the artists, the production crew, the animators, the sound engineers, everyone involved at ARTMIC and YOUMEX with the creation of my favorite anime of all time, Bubblegum Crisis, thought, you know what, it's 2022, we have the technology, we have the vision, we can streamline the process, we can animate something in weeks, rather that years and I propose, we use the technology of today to create. There isn't anyone in the room who's thinking,"I want to go back to how they made things back in 1988 and do it that way." Not one individual, except maybe the moron who wants to preserve the process, which from a financial standpoint, if probably fired. You go live in the past all you want, everyone else here agrees, that faster is better and smarter.
Everyone in that room would agree, that the anime of today is being produced weekly, if not every other couple of days for the sake of the fandom. It's vibrant, it's fluid, it still retains the same elements of creating a story, and you have maybe the same amount of people behind the production, like you would back then. At the most, maybe about 25 people. And you're mentioning something incredibly important that people of today have in the same amount if not more, from people back then. And that's skill.
It's amazing that you can combine CG animation with animated characters today, it's nice that you can streamline production, and there is a lot of talent today creating good anime. I can't name something off the top of my head, but I'm sure it exists and I won't badmouth it because of my oldfag ways. I'm not going to change your mind with any of this, but it's crazy that I'm on the other side of this debate arguing for something new, while you debate for going back in time. 1/2

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