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>> No.7001391 [View]
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7001391

>>7000549
Truthfully what gives me the most trouble is how terrible designed the square color gamut is. Like 80% of the most important hues/values are condensed in a tiny area, and I can't accurately pick them without enlarging the gamut which takes away screen space from my canvas.
But more than that it's the infinite possibilities of color that you can pick. I honestly think trad oil is easier in this regard because you more or less only need to memorize a limited color palette and how to mix between them. Meanwhile with digital you have 1024 different hues of gray and I have no fucking idea how to differentiate between them.
I guess the solution is to just work in a very rigid simplified setup, where you don't try to replicate the actual colors of the ref and only just focus on getting the heat/coolness and values right. It's similar to how trying to copy a drawing in perfect accuracy ends up in a rigid shitty drawing, while only focusing on conveying the gesture/shapes allows you to be more free and express your actual skills.
I don't think I'll be able to apply your advice and the wall of text I just wrote to my studies but I'll keep it in my while I pump out more dogshit muddy paintings.
Thanks anon.

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