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/ic/ - Artwork/Critique

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>> No.3594814 [View]
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3594814

>>3594804
People definitely look through multiple images for sure. I certainly do, and my friends do as well. I'm pretty sure that multiple images increases the likelihood of receiving engagement (likes, comments, etc.) If you have something with a decent level of detail, or interesting textures, etc., you can use the whole drawing as the 1st image, and then attach more detail shots for others to scroll through. You can even remind people to do so by saying something like (Swipe for details!)

>> No.3573577 [View]
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3573577

>>3572400
There are 2 things that are common threads among all successful freelance artists (if that's what you want to be). They all:

1.) Have a strong, unique, cohesive style & voice to all the work in their portfolio. You can look at their body of work and it all looks like the work of one, singular artist.
2.) Have embraced the entrepreneurial aspect of being an independent artist, and have worked hard to proactively seek out opportunities for themselves as opposed to sitting around expecting to be 'discovered'

Technical prowess is not a defining factor in being a successful artist. It's important to improve your technical and fundamental skills, but at a certain point, your work becomes more about reflecting your style & ideas rather than your fundamental skills. Your fundamentals are a means to an end - its what you do with them that matters.

>> No.3515103 [View]
File: 233 KB, 1276x892, xs9wmox2wb911.jpg [View same] [iqdb] [saucenao] [google]
3515103

>>3514684
Lotta stuff here:

+ Most of my sales are from shirts & apparel - maybe around ~75% of all sales. Stickers come next, but the margins on them are so, so low because they're so cheap. After stickers is just miscellaneous products - mugs, journals, prints, etc. which have good margins

+ I don't use any sort of analytics

+ No clue on the actual demographics. My best guess is that it's an even mix of male/female, and around 18-40 years old.

+ I have a DBH & Society6 store, both of which don't earn very much at all. Maybe my DBH one could if I put more designs on it. Threadless has two things: their 'artist shops' and their actual own store. The 'artist shops' are your own little independent site - they are not apart of a larger marketplace so it's on you to drive traffic. However, the actual Threadless store is actually where I first started doing shirt stuff and first started making money with art / illustration. I've had multiple prints over the years, and currently get around $400/month from them. The golden age of Threadless is long over (they used to have some great stuff and many old Threadless artists are now pretty well known [Olly Moss, Mike Mitchell, etc.]), but I owe a lot to them for helping me get started in an art career.

+ I've never promoted my PoD stores. I can't be bothered to do so - I think it's just not worth it.

+ This is spam. There is a lot of garbage on these PoD sites that are spammed across the internet. It sounds like a lot of effort for virtually no gains. Google is so large that there's little use in actually trying to get on the 1st page of a keyword.

+ There are 2 types of people who use these sites: artists who want to monetize their art, and non-artists who just want to make money. Almost all podcasts, blogs, etc. I've seen cater to non-artists. Some shirt artists I like are Louis Roskosch, Steven Rhodes, Rick Crane, Mathiole, Ilustrata, Eric Fan, David Olenick.

Pic unrelated

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