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>> No.2635133 [View]
File: 7 KB, 456x304, 8-3-2016 Lucky Charm - 8-11-2016 edit 4x.png [View same] [iqdb] [saucenao] [google]
2635133

>>2634859
>>2634872
Edited. Thanks guys!

>>2634881
>using tools.
Personally I like pixel art that's animated manually more anyway, it certainly means no mixels or anything that ruins the sprite.

I think tools works better on larger sprites than it does on smaller ones anyway, and personally think you should just animate them manually if the sprites are small. Besides, drawing the frames individually means you have more control over how things move anyway. Tools can only rotate on a 2D plane really, though there are some exceptions.

>>2635017
>that chest with its top off
l-lewd.

The chest sprites look like something off of super nintendo. Specifically, it's banded up the ass, but that's not necessarily a bad thing I think. I dunno, maybe you could play with the shading somehow, more than just making each side one color. Though I don't think it's necessary.

>>2635020
>>2635021
I will say, what I like about these doors and the chest is that they very clearly are what they are. The simple/cartoonish style works I think.

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