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>> No.2218797 [View]
File: 244 KB, 1286x957, medabots screenshots.jpg [View same] [iqdb] [saucenao] [google]
2218797

>>2218762
Ha! Are you just throwing around the general buzzwords when it comes to anime discussion on here? I think that webm's amazing! Although maybe I'm just easily impressed? The only reason I think you're probably joking is because you say there's no weight, which is the one thing I'm most impressed by in this clip. It's a low angle shot and the camera's progressively getting further and further away from the character, yet his arm swings and momentum are so gracefully captured despite the manual camera move. The conservation of momentum is a pretty basic animation skill, but drawing it from such an extreme angle is a whole nother ball game.

I get it though, it's certainly not perfect! Though you can't his feet directly, his position on the rock shifts a little awkwardly once the bulk of the animation's done. The rocks themselves seem to change a little as the camera moves back and rotates around it (but come on, am I right?). The clouds have a noticeable flicker, though that could be blamed on rookie inbetweeners.

I won't expect you to go into specific details about what you think is wrong (where is the perspective off, why do you think it's lacking weight), but I'd be interested in reading it if you decide to!

>>2218765
>Neibor Studio.
Neat! I haven't seen that before. It was last updated in August of last year, though.

>>2218742
Funny, funny

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