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/ic/ - Artwork/Critique

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>> No.2972466 [View]
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2972466

>>2972017

Definitely the cheekbones themselves, but studying the structure of the face as a whole is very useful. Here is a site that lets you freely manipulate a 3d head model. Compare it to anime artists you like and try spot what stylistic choices they've made, what they've simplified or exaggerated.

https://sketchfab.com/models/6238cb4ace5d4a9aa9a881ec800dbdd1

A lot of your lines end in points and don't connect with each other. Turn off pressure-size sensitivity and aim for more controlled strokes. Don't overemphasize the size of the eyes, in most anime art they're actually much smaller than that. Avoid overly simple and sharp shapes in the hair. Don't rely on a siimple 't' shaped set of guidelines to draw a face, draw in the side plane of her head, try make the eyes similar in size, mark down two 'orbits' or eye sockets so you can have a firm foundation for drawing the eyes on top.

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