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/ic/ - Artwork/Critique

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>> No.4239909 [View]
File: 2.85 MB, 2560x1536, forafriend.jpg [View same] [iqdb] [saucenao] [google]
4239909

>>4239576
Tell your 'friend' it's looking good, but he really should look into studying how to imagine the objects in a 3d space before you draw them. Take that midriff armour there. Can you turn that sideways in your head? What is the basic shape of that? Are you guessing?
Most likely, you're guessing, which makes sense, because you just started, but you shouldn't need to guess every again.

This is also practice for me, (You're on 4chan, what do you expect, masters of the craft?) but you should work on conceptualizing in a 3d space. I grabbed a concept art from dark souls. Concept art is always great because it's being made for a 3d modeler, so it has to be accurate.

I tried to break down some of the shapes on the figure, to show how you can visualize these complicated pieces of armour as little shapes.

It seems we have one thing in common, lack of experience in drawing legs. It is the hardest part. Honestly the only remedy is to always sketch out the form before you finish the drawing, make sure that the character connects with the ground, and this requires perspective.

I'm not great, so take my blue lines with a bit of salt. If anything, take away that you need to start picturing more than just what you draw.

(and if anyone disagrees tell me, I'm not art god)

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