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/ic/ - Artwork/Critique

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>> No.4186150 [View]
File: 284 KB, 817x569, huston.jpg [View same] [iqdb] [saucenao] [google]
4186150

>>4185304
start thinking about the forms the shadows create - go for outline instead of random hatching/scribbling. picrel - a snippet from Huston's book. as you can see, the outline of the shadow come first, the "filling" isn't as important. this approach is very helpful and effective for learning.

>>4186123
not sure about the airbrush use in her hair. also the bright outline on her neck is a rather weird choice, im guessing you were going for a rim light ? it cannot be just a harsh line on the outline of your character, you need to make an illusion of the light "bleeding" into your forms. also think about her collarbones, how would they attach to her shoulders here? on the plus side, your shadows are nice and clean and i like the edge control around her eyes and in the cupid bow area.

>>4186127
first of all: get yourself a scanner or at least take pictures in proper lighting and correct the contrast before you upload anything. you cuold be next da vinci for all we know but nobodys gonna look objectively at a picture of such poor quality. i can barely see the lines and the lamp highlighted some bumps in the colored area on the bottom. also, if this isn't ink - i suggest you start working in ink if this aesthetic is your game.

>>4186134
i feel like these random scribbles take away from your brushwork which is actually really nice on its own. you know what im talking about, these wobbly lines on his nose, above his eyebrow and in his cheekbone area. they dont look like dne on purpose, they look random. otherwise i like the colors and edge control.

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