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>> No.4474757 [View]
File: 47 KB, 632x852, 1496652405868.png [View same] [iqdb] [saucenao] [google]
4474757

How detailed do you sketch before inking?

I've noticed pros often do only very loose sketches before they ink, especially when drawing digital. Most of the details are not even visible in the sketch.
Whenever I draw detailed sketches, I don't even feel like inking it anymore, because the whole process already took so long, and I'm always getting the feel that my inking will ruin the drawing anyway.

I think the problem with inking is, that in order for it to look good, it must be somewhat spontaneous, but at the same time, you also can't improvise too much. It's difficult to find a balance there for me. That's why I mostly don't even try to ink, and just do detailed sketches, and maybe darken the lines afterwards.

>> No.4399412 [View]
File: 47 KB, 632x852, 1506566942154.png [View same] [iqdb] [saucenao] [google]
4399412

So what's the best way to go from no practice noob to figure drawing?

>> No.4316874 [View]
File: 47 KB, 632x852, 1506566942154.png [View same] [iqdb] [saucenao] [google]
4316874

So uh, if I'm a total noob I should just start out with basic shapes? Square/cube, Triangle/cone, Circle/sphere?

>> No.3655584 [View]
File: 47 KB, 632x852, 1506566942154.png [View same] [iqdb] [saucenao] [google]
3655584

>>3655565
>implying other people's opinions matter
Just don't give a fuck

>> No.3203803 [View]
File: 47 KB, 632x852, 1408434749529.png [View same] [iqdb] [saucenao] [google]
3203803

What's the cheapest type of animation a single animator can do?

like, has someone made an animatic short of the same lenght as an OVA?

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