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>> No.3526767 [View]
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3526767

>>3526298
I'm not really great at explaining this, since I'm not even a good artist in the first place, so I'm sorry if this isn't helpful. naf can probably give a better answer.

But basically when I'm sketching I'm just mostly thinking about making appealing shapes first. That's why it looks so bare-bones and minimal. You don't need elaborate and busy strokes to make primitive tubular shapes.

I used to draw with a thick silhouette brush inspired by Doxy and Norasuke tutorials, and it helped me a lot with silhouette thinking.

Another technique I learnt from moatdd tutorials, is to "interpolate" (as he calls it) your lines. It basically means to leave gaps between your stokes. This lets you focus more on the flow and not get bogged down by precision, even when drawing with thin lines.

Offloading some of the construction lines to you head rather than to the paper also helps with that

Also, my sketches are not accurate at all, there's a lot of misaligned lines, leftover dusts from erasing, implied details, etc. It's also not set in stone at all, you can even see that I changed the arms quite a lot by the end. So just focus on the big picture, don't think about the little details and just offload those issues to future you (probably not really a good advice).

With all of this in mind, it's really not inefficient at all once you get used to it really.

But in the end, there's really no right or wrong way to sketch, so these are all just purely personal preferences. Just find a way that is comfortable to you.

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