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/ic/ - Artwork/Critique

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>> No.2271215 [View]
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2271215

>>2271193
You're either trolling or you really don't know what you're talking about. The workflow used is a great base for any more realistic painting. Most comics stop short of photorealism but the process can be taken as far as the artist desires. The thing that most prevents it from looking realistic is keeping the lineart, it's a simple enough matter to get rid of it and go further. If you look at the broken down steps of a lot of super realistic painters you see that they use a similar system of flats to rendering, often with just more steps or variations on the steps, which is up to the artist to decide to use those variations to add more to their picture. If you really think a workflow is invalid because of one end result it can be used for you really need to broaden your scope.

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