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>> No.6583283 [View]
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6583283

>Animation Thread Discord
https://discord.gg/Ju9NuWN

>51 exercises to try
http://www.animatorisland.com/51-great-animation-exercises-to-master/

>basic programs
https://opentoonz.github.io/e/
https://www.synfig.org/
https://motorpen.com
https://tupitube.com/

>Reference
http://www.referencereference.com/
https://vimeo.com/groups/aniref
https://www.youtube.com/channel/UCRvspTjApofA2Yg3i10gTdQ
http://www.rhinohouse.com/

>Anime .gif/.webm repository
https://sakugabooru.com/post
https://motorpen.com/gallery

>Sakuga Extended: Add ons to play video on sakugabooru frame-by-frame
https://www.sakugabooru.com/forum/show/964
Mozilla Firefox:
https://addons.mozilla.org/en-US/firefox/addon/sakuga-extended/
Chromium based browsers:
https://chrome.google.com/webstore/detail/sakuga-extended/khmnmdaghmhkcbooicndamlhkcmpklmc

>Reference (artbook, settei of actual anime production, color designs):
https://setteidreams.net/settei/
https://setteidreams.net/artbooks/
https://setteidreams.net/color-designs/

(Last Thread: >>6520943)

>> No.4025498 [View]
File: 2.04 MB, 480x480, gvlAvuh.gif [View same] [iqdb] [saucenao] [google]
4025498

>>4025481
yes start the hand from scratch on a new layer
>>4025437
if you want to animate hands, first you have to understand hands (unless you already learn)
Ball exercise is for moving objects in space.
Spine is more of a sprite animation tool for game designs so animating in spine for making scenes and movies is not the way to go unless you're making a game character in place (like your goal)
>>4025434
I heard the staff there are smoking hot too, wish I was there, it was pretty lit couple days ago.

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