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>> No.5097036 [View]
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5097036

I want to make comics in a BD or probably smaller format in black & white, but with the inking technique of good monthly manga like those and classic BDs from the likes of Moebius, Druillet and Hugo Pratt, and character designs heavily influenced by things like 90s Capcom and SNK fighting games, classic mecha/military anime and SNES/PS1 era RPGs. If I ever get exported to the USA, would this interest modern comics readers as much as, let's say, Saga and The Walking Dead if put on the same shelves?

>> No.3758750 [View]
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3758750

>>3758703
Why are you bringing up legality, your argument so far is that because someone else has done something its ok for others too, that shit should stop by age 5. Argue the case for tracing without using other people as if that inherently makes it acceptable. What does it allow for? Lower bar of entry? High accuracy, assuming its important to the task at hand (You could argue that the majority of art is stylized to a degree where you need knowledge not acquired from tracing). Assuming tracing is the fastest method why aren't the majority of asian animation studios switching to rotoscoping or applying filters to photos(key word here is majority) - I'll offer a suggestion that it could be that the better you get the faster you get, so much so that its faster to sketch than it is to find reference to trace.
>>3758687
>Manga artists are known to skimp out
Some, not all. Some are also known for their exceptional draftsmanship which also speeds up the process.
>Why wouldn't you
Its as if you're only looking at this from one side with a "good enough" attitude. If its acceptable to use crutches to elevate your mediocrity to a standard of acceptability is that where you should plateau? What of those that have skill, as you say its a visual medium and your "visual storytelling" is whats important. What is visual storytelling if not the visuals, is the draft for Hunter x Hunter of equal value to the volume version to you? When something hits your arbitrary cut off for good enough is there nothing gained from improving the art? If not what is lost by doing so? Do you consider it an issue of dimishing returns, as you're so concerned with "wasting time"? If tracing and using photos are a valid method of having a faster turn around on manga production then the same is also true for the artist improving. Not everyone has to rest on their laurels and stagnate once they've made it.
I don't see why anyone would try to justify tracing or taking shortcuts, they are what they are

>> No.3708982 [View]
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>> No.3035643 [View]
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