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>> No.3182289 [View]
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3182289

>>3182192
I can't help someone if I can't tell what they drew. Do this one again but without the chicken-scratching, then we can talk...

However, I am going to help you out a little bit. Since you aren't going to be able to properly draw any character if you don't know the basics of drawing them. Draw simple "C" "S", or "I" curves to convey the movement or actions of a character ( a.k.a. gesture drawing), after which you should start adding basic shapes (mostly ellipses) for distinct masses of volume and joints; do this VERY LIGHTLY... You might start out drawing cartoonish characters with low detail, but that's okay.. Before you can draw a detailed human character, you have to know how "construction" works, how to draw along gestures and using shapes that are both easy to draw and visualize. After this (and I'm not at this point yet), you can start learning anatomy (muscle groups, veins, bones, etc).

I know you can get tempted to "feel the volume" and you find yourself looking for the perfect line. After circling and scratching crudely around the region you imagine the structure would be, you finally put down that line. You feel like it's not good enough, so you thicken the line in a certain direction, continuously overlapping the previous in a crude form, in the hopes that it will balance things out.

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