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/ic/ - Artwork/Critique

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>> No.2790173 [View]
File: 62 KB, 554x390, am i bad at math.jpg [View same] [iqdb] [saucenao] [google]
2790173

>>2790168

> never too old

I know this to be objectively true.
However, it's something I have a hard time letting go of, because this stems from a dream I had as a middle schooler of being a famous flash artist / game developer that went nowhere, while a group of classmates receive moderate admiration for their website and somewhat shitty claymation video series.
Now Flash is dead, everybody's moved out, people are starting to get fucking married and the joy of sharing the stupid shit you drew in the corner of your notebook or in animated in a .swf are quickly dying, and the only way to get anything remotely equivalent is to become fucking famous or at least relatively well-known.

If that didn't make any sense, it probably fucking doesn't. I honestly just think I have a real problem with coping with regrets. Though, there are plenty of other things I want to get out of this, but the "too old" thing is just something that always hangs in my mind. Too old to draw stupid fanart and feel ok with it. Too old to make anything with levity or immaturity. Too old to know the more childish joys of simply doing what you like, creating art in a vacuum where the only thing there is is the fun of making it.

kill me

>> No.2572298 [View]
File: 62 KB, 554x390, am i bad at math.jpg [View same] [iqdb] [saucenao] [google]
2572298

>>2572294

As a beginner, I don't understand enough to construct a really dynamic pose from imagination, so the only real approach I have is to draw from reference and make slight adjustments and extrapolate things to achieve something a little more exciting.

But there's something disgusting about drawing fictional characters directly from reference. It's like drawing from life, but nauseatingly inauthentic. Like I'm being a fake artist. Cheap. Cowardly, maybe.

>>2572297

I thought it's closed? I would've done it otherwise.

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