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>> No.2550158 [View]
File: 3.44 MB, 3901x2592, figurepaintover.jpg [View same] [iqdb] [saucenao] [google]
2550158

>>2550032
>>2550083
Here's a paintover for you, done on laptop trackpad so a bit sloppy but the point still stands.

You have two main issues here, both of which would be fixed by taking a step back from your work and viewing it from a distance. The first is proportions--he has massive legs, a tiny head, and all sorts of more minor things too. The second issue has to do with your values.

The value problems stem from being overly interested in showing off all the tiny form changes you see and trying to utilize every bit of your anatomical knowledge. All these small forms need to be subservient to the larger masses and the overall image. Right now you have a ton of value changes in the shadow shapes and a ton of value changes in the light...you are overstating the halftones and the reflected light. Careful to not draw things from a formulaic point of view either, like not ever terminator needs to be fully black, and not every tiny shape needs to be outlines and pronounced. There are so many small form changes you are excited by, and you make the tiniest bump on the torso for example stand out and pack a punch. The torso is basically an egg shape, and you need to remember that. Compressing your value ranges and treating the image in larger masses will really help the clarity and strength of the image shine through.

At least that is my opinion on things. You are doing it along the lines of how Watts approaches stuff which in my mind gives a strange appearance to form and often has a metallic look to skin because of weird value choices.

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