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>> No.3080371 [View]
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3080371

>>3080158
>>3080276
Anatomy is best learned in labs where you look at human cadavers and attempt to move them and tutors come around to tell you what part of the cadaver you are poking at.

(((There are a tone of anatomy apps like Essential Anatomy 5 which is popular amongst med students but TheAnatomyZone on youtube is entirely free https://www.youtube.com/user/TheAnatomyZone/videos and uses those 3D apps. I think it's a lot more detail than an artist needs to know.)))
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Still, the NUMBER 1 source of anatomy images is Google Images.
Surface Anatomy - if you are looking for anatomical landmarks underneath the skin.
www.getbodysmart.com which I used a bit in my undergrad is very simple and clear

The NUMBER 2 source of anatomy is Netter's Atlas of Human Anatomy 6th Edition (download this off libgen). These are medically accurate rendered illustrations with labels. However again, it is in a lot of detail so only focus on large muscles like the biceps, triceps, deltoids etc YOU WILL NOT NEED TO KNOW SMALL MUSCLES.

If you come to something like the palm muscles of the hand you will notice that there are multiple layers. You only really need the superficial layers (that is, the layer most close to the skin)
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For my undergrad, I mostly used Anatomedia (A general rule of thumb with academic e-resources is that no matter what discipline you are doing you should be able to access every other disciplines, so if you are a student and your institution has a subscription you should definitely be able to access it no matter what subject you are from). This basically goes over the highest yield points of anatomy in terms of what does what and the most prominent bony landmarks and you can virtually dissect specimens and stuff. It's pretty cool if not laggy.

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