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/ic/ - Artwork/Critique

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>> No.3656260 [View]
File: 83 KB, 960x540, inbetweens and shit.gif [View same] [iqdb] [saucenao] [google]
3656260

>>3656225
It looks like you have trouble with your inbetweens, since your animations show very little weight. The interpolation of your inbetweens don't show arcs too much, and they don't have much weight or snappiness to them. Sort of drawing your inbetween from one extreme to another in the perfect halfway point, which makes animations look either floaty or too "linear". Imagine if you were actually able to throw a motion tween onto a drawing. One way to combat this thought is to think about arcs more often. Exaggerate your arcs and have every single part on the body follow some kind of arc. The head dips down and back up during a head turn, the palm of a hand does a J shape in a change of expression with the fingers following behind it, and so on the such.
As for the bounciness and snappiness, that could be fixed by simply thinking about inbetweens in a completely different way. Don't think of them as transitions to different poses, think of them as an extreme to transition an extreme to another extreme [if that makes any sense]. Your inbetweens don't have to be halfway points from A to B, they could also be their own extremes that you could throw in as 'secondary' extremes.

I attached a gif. Illustrated in red are the main extremes, then in blue are my secondary extremes. The greys are my regular interpolated inbetweens.

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