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/ic/ - Artwork/Critique

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>> No.3297403 [View]
File: 177 KB, 303x311, 1510447747192.png [View same] [iqdb] [saucenao] [google]
3297403

>>3296402
>some nobody tries to pull a kr0n
>thinks they can profit from it without getting BTFO'd

>> No.3202278 [View]
File: 177 KB, 303x311, 0IntD&D.png [View same] [iqdb] [saucenao] [google]
3202278

>>3202196
Designing things that are appealing literally just comes down to having variety in your shapes (small medium large) and have the all the shapes make the eye flow through the image (composition). Learning how to draw accurately can make your drawings more believable (which can add some appeal in a technical sense), but it won't necessarily make your drawings appealing from a design sense. /ic/ is not a scam, you're just shit at drawing with shapes.

>> No.3034691 [View]
File: 177 KB, 303x311, 0IntD&D.png [View same] [iqdb] [saucenao] [google]
3034691

>>3034424
Lol this was unnecessary post, anybody with common sense would've known this anyway.
Of course you need balance and discipline in everything, including art. You can't just practice hard or just study and copy from other if you want to git gud. You have to do both, just like how you have to have a good diet and a disciplined workout. Also the point about thinking about why you're fucking up and trying to solve the problem is pretty obvious to anyone with common sense. Mindlessly practicing and ignoring that you're still shit is like running into a brick wall and repeatedly slamming into it like an autismo asking "why no work?"
Delete this post, faggot and get back to drawing.

>> No.2842588 [View]
File: 177 KB, 303x311, 0int.png [View same] [iqdb] [saucenao] [google]
2842588

>>2842550
There are different levels of talent.

Also, genetics exist that predispose everyone of base muscle mass, growth factor, and attainable peak.

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