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>> No.3298009 [View]
File: 25 KB, 868x475, different framerates.png [View same] [iqdb] [saucenao] [google]
3298009

>>3297802
Honestly, I've skimmed through the book only a few times. I haven't really read it thoroughly enough to cite it, but I understand the animation principles enough to explain how things like that would work.
So first off, here's this image of the timeline in Adobe Flash CS6. Different layers show how to animate at different framerates using different frame exposures. You don't have to set the file or gif output to whatever framerate when you animate, you could animate on every two frames, giving you the look and feel of animating at 12FPS, but you'll also have the option and flexibility of moving to a higher framerate for quicker movements. Same can be done for 6FPS and so on. Though when you're animating key poses, framerates don't mean anything. Place them anywhere they work, and then worry about the frameRATE later.
Adobe Flash CS6 is fairly easy to pirate. If you've got any CS6 software already cracked on your PC, say Photoshop for example, open up your install folder in your program files, and just copy the "amtlib.dll" file into your Flash install folder. It has pretty decent gif output if you mess around with the publish settings.

>> No.3112743 [View]
File: 25 KB, 868x475, UmxegpY.png [View same] [iqdb] [saucenao] [google]
3112743

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