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/ic/ - Artwork/Critique

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>> No.2434575 [View]
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2434575

Use Photoshop. You don't need Cintiq, stick to Intuos Pro M. Don't use Lazy Nezumi, practice vanilla. Tweak pressure curves via external "tablet curve tool" program (or whatever it was called). Study perspective A LOT so you can eyeball it easily later on, and can quickly measure when in doubt. Think what you want to do (illustration? concept design?). Find what you like doin within what you chose in previous step (ie concept design and lineart) and focus on that so you become confident and gud. Then expand on other things. All technical skills can be learned via internet. Torrent what you need, get How to draw, How to render and study it. After that all you need is practice and design sence improvement. Don't be affraid to use references, but don't copy them. ie use them to stimulate brain by making a slideshow showing each picture for 3-4 seconds. Analyze designs you like. DON'T GIVE UP, it only gets more fun the better you get even if you're close to break. Compare to the best. Practice, don't get involved in philosopical b/s (don't be that guy who was asking stupid questions to Craig on THU). Understand object as 3D volume, not contour. Fundamentals+ design sence is the skill. Eveything else is just a cherry on top. DRAW OR DIE.

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