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>> No.3454379 [View]
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3454379

>>3454371

Tiger Square World I just have no clue whats going on in the first few pages. If I can only sort of speak English, your images and panelling telling me what's happening are just as important (if not more) than the text. I speak three languages and have little clue what's going on on the first page. A demon is leaving home after 50 years for. . Uh. . His childhood dream of adventure? I joke but what I'm saying is, clean up the panelling and storytelling. Less is more sometimes, y'know?
The character interaction feels a little strange too. It bounces around the place in an unusual way, especially with the
>Monster Chase
>Save cheeky rogue
>Guy has no real personality besides he doesn't like being called "boy" (Remember, kinda beat me over the head with it, at least for the first comic)
>Rogue is a ditz
>Oh no monsters back
>Oh wait it's just . . a regular guy basically?
>Oh but now cheeky ditz is a murderer
>Oh it's okay because demon beat the snot out of her (??)
>Oh wait it was her copy so it's okay now
>I guess they're friends now (??)

Example of oddity in panelling; the big orcs reveal is a tiny part of the page, if you wanted to give its size or strength any presence it should've been massive and daunting, instead it's a tiny non-threat that gets this huge hit from the guy. (Kind of like you did on page 14 with it taking up more space, but it needed *even more* space in the panel, towering over the MC, make it feel threatening ~ It'll make the bait and switch better if we feel it's actually a threat at first)

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