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>> No.4480355 [View]
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4480355

>>4479838
Pic related is some tweaks I would do.

1. Drawing on a grey background is just asking for a muddy drawing. Try throwing in a more decisive background, maybe a darker brown or lighter yellow (from his jackets emblems). Consider pumping up the saturation of the reds in his face.

2. Flip your canvas. If you flip your canvas, you'll see that the structure of the face is slightly off, which throws off the whole face. The biggest offense here is that most of his face is drawn to look like its facing to the left. However, the far side of his face is drawn as if it were head-on. The brow, the eyes, and the cheek are drawn in a way that doesn't wrap around the structure of the head. That side of the face goes from light-to-dark way too quickly, which flattens an area that shouldn't be flat. Try using a smoother gradation

3. Going off #2 - as it stands, the nose looks real wonky. There shouldn't be such a sharp shadow going down the side of it. His right (our left) nostril is basically non existent. Again - it looks like the nose was drawn at an angle that the rest of the face isn't in. Add some mass to his right nostril to balance things out.

4. Again - off #2, you should just redraw his right eye (our left). Flipping the canvas will show you how wonky it is & how it's inconsistent with the other eye.

4. Some of the really dark values don't make any sense in regards to how dark they are. Lighten some of them up (especially on the neck).

Hope this helps!

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