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>> No.4690903 [View]
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4690903

>>4690872
Her structure I'd say is a bigger issue, it seems you got a real life reference and put an anime head on afterwards. When you do that you have to account for how big you want the head. And when you do get comfortable with your construction you really need to focus on developing the idea of contouring. Then you can wrap landmarks on a sphere and then place your faces on it. Your eyes are sphere, your nose is a pyramid, and your mouth has depth inwards AND outwards. Try breaking down references to geometric shapes first (rectangular prisms for torso to head) or the triangle method I heard from this guy https://www.youtube.com/watch?v=FCHhNJWzUnc&t=242s

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