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>> No.4879930 [View]
File: 1.87 MB, 4000x5338, tech room.jpg [View same] [iqdb] [saucenao] [google]
4879930

Another WIP. Coffee break! Crits super welcome.

>>4874919
Nope. Way fewer dicks in my stuff, hah.

>>4875067
Thanks man. I remember staring at those civ 5 environment paintings too. They're pretty great.

>>4876258
I will! <3

>>4876691
My unfinished stuff folder :P

>>4877525
I'd recommend doing more figure studies and drawing from life as much as you can. Be careful you aren't just copying visual tropes you see in anime. You need to work on grasping 3d form and developing good gesture skills. Also...absolutely draw what you enjoy BUT...furries generally don't find this type of anthro appealing. If you desire furry appeal then work on making your characters lean more animal. Actually give them muzzles and don't slack on drawing lots of prominent spikey fur accents. More Disney and less anime, basically. But draw what you enjoy, always. You'll find fans if you're working hard and improving and drawing what you enjoy. Just giving some food for thought.

>>4879556
>>4879695
Cute! Love the pirate fox and goats don't get enough love so keep fighting the good fight, haha. Digging the design and lighting on the second thing!

>>4879736
I'd encourage you to focus on fundamental drawing skills before you get too wrapped up in design. I feel like it'd be good for you to really grind some figure studies and life studies. Set up some simple objects on your desk and draw them as accurately as you can. I really like Vilppu's drawing manual for learning gesture.

>>4879741
Nice! You shouldn't struggle to find clients. Honestly you could probably ask at least $80 for something like this. Pricing yourself is tough though. Just remember its best to go too high than too low. Don't be afraid to be ballsy with your prices. If nobody bites for a while then just notch em' down a bit. If you start getting way more interest than you can handle, raise them. Your style is appealing though and I wish you luck!

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