[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

Search:


View post   

>> No.3628981 [View]
File: 945 KB, 2894x2039, lighting_shading.png [View same] [iqdb] [saucenao] [google]
3628981

>>3628804
I think that you should use the lighting/drawing you do to emphasize the form of what you're drawing.

I'll focus on the witches hat for one item:
The shadows in your drawing don't give a strong sense of form or direction of the light. I can sort of see that it's from the right hand side, but the highlights don't seem focused(down the middle, along the edges, etc), and the shading pretty low contrast/flat, and the overlapping of shadows at the tip of the witches hat makes it so that the tip feels like it's on the same plane as the conical section of the hat, rather than sticking out behind.

I'm by no means the best, but I drew this up to make the point. I define my light source and use the lighting to emphasize the 3d characteristics of the hat. When the shadows move over and the highlights aren't directional, the hat comes out more unclear.

I tried drawing a witch's hat for an example, I'm by no means the best at... anything, but I think that by defining the shape of objects in space and using the color/shading of the objects to emphasize the 3 dimensional character, you'll get a more rich looking picture.

Navigation
View posts[+24][+48][+96]