[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

Search:


View post   

>> No.6912272 [View]
File: 288 KB, 2048x1152, IMG_1652.jpg [View same] [iqdb] [saucenao] [google]
6912272

>>6912247
Feeling the form is basically understanding construction and learning to think and draw in 3D. See pic related.
Here’s what I did to brute force it:
>Draw A Box until lesson 4
That’s enough to get you started. To apply construction and feeling the form to the human figure specifically:
>Vilppu drawing manual
>Vilppu renaissance figure drawing course
More advanced figure construction:
>Morpho
>Michael Hampton
>Bridgman
To keep your 3d drawing powers up and develop them further:
>grinding organic forms and primitive forms from imagination
>rotating boxes and cylinders
>constructing hyper angle poses

Really all it is is drawing boxes and tubes as placeholders and simplifications for the figure. Drawing a torso is hard. Instead, it’s a lot easier to draw an egg (rib cage) and a box (pelvis) connected by a squishy tube(abdomen).

>> No.6793897 [View]
File: 288 KB, 2048x1152, fastest guide on how to draw anything.jpg [View same] [iqdb] [saucenao] [google]
6793897

>>6793844
Draw A Box is a good crash course, also ModernDayJames for more advanced concepts.

>> No.6772025 [View]
File: 288 KB, 2048x1152, 1624655371441.jpg [View same] [iqdb] [saucenao] [google]
6772025

>>6772020
absolutely everything is form. It is always form. There is no "outline" only, because outline is a representation of form. Even if you are not using geometric shapes, you are still putting lumps of clay down in organic ways that represent accurate human anatomy.

>> No.6760973 [View]
File: 288 KB, 2048x1152, IMG_1652.jpg [View same] [iqdb] [saucenao] [google]
6760973

>>6760957
Drawing from imagination is its own separate skill. You’ve gotta git gud at construction. You gotta be able to rotate cubes and tubes and such in your head and have them be in perspective. Then you can manipulate those basic forms and combine them into anything you want. That is a different skill set than pure sight size xeroxing. Instead, when you draw from reference, you want to understand the forms you’re seeing, then construct the reference using your basic forms. (After you’ve broken the beg curse of symbol drawing. If you can’t see properly, you won’t understand your reference well enough to analyze and construct it. Keys to drawing or drawing on the right side of the brain will help you overcome this.)

Courses to train this skill: I recommend Draw A Box, Dynamic Sketching, ArtWOD, Mark’s Drawing Turorials, Vilppu, Hampton, Huston. And a good perspective course, like the one from Marshall Vandruff. Most importantly, the whole time you’re doing this, you need to be practicing construction, practicing drawing from imagination.

>> No.6742425 [View]
File: 288 KB, 2048x1152, fastest guide on how to draw anything.jpg [View same] [iqdb] [saucenao] [google]
6742425

>>6742355
CUTE!
>>6742362
>I think that shows in the drawing desu
Hopefully not in a... like... super bad way. I mean, an attempt was made.
>I feel like hips and thighs are objectively more interesting
YES. That's my favorite part of what I drew, even though this was a boob study.
>>6742363
>Nice tits!
thanks lol
>>6742358
well, I know he allegedly copied the bridgman books. He's got VERY good composition, so I'd make sure you get at least some idea of what that entails. I'd say more comic book type composition in particular. And he was a really good painter. But you can't paint without understanding value and light and you can't do that without understanding forms and being able to Feel The Form (TM). Composition, though, you can work on no matter how /beg/ your physical drawing skills are. Gesture is similar. It's about conveying story and life in your art, and that's a huge component of Frazetta's work. Composition and gesture and story are more about what you draw than about how you draw, so a composition chad can mog other artists just by drawing stick figures.

A good place to start is with Drawing Comics The Marvel Way.

If you're an absolute prebeg who never even doodled as a child, then I recommend starting with the the exercises in Drawing On The Right Side Of The Brain. Skip right over the pseudoscience bullshit and just do the exercises. I also recommend doing the first couple of lessons of drawabox. You can skip the meme box-drawing challenge. Just do it until you can make lines that go more or less where you want them to, and to where you can tell if a basic form (sphere, box, cylinder, basically) reads as three dimensional. A decent test of this is if you can do basic construction and convincing cross contours that convey form without the use of shading. Basically the goal is pic related.

>> No.6727548 [View]
File: 288 KB, 2048x1152, IMG_1652.jpg [View same] [iqdb] [saucenao] [google]
6727548

>>6727539
Hm. Okay. Basically this, then?

>> No.6502455 [View]
File: 288 KB, 2048x1152, 1650424426277.jpg [View same] [iqdb] [saucenao] [google]
6502455

Shit anon sounds fucked up and pretty bad but if you have time check steve huston's watercolor and gouache course, in the first part of the video he talks about how to handle the pen and talks about values and composition in a simple way, that can help you in the future and also buy a sketchbook and try to make drawings of objects that you find every day from different perspectives so that you understand how they are in space

>> No.6407719 [View]
File: 288 KB, 2048x1152, 1624655371441.jpg [View same] [iqdb] [saucenao] [google]
6407719

There's only one fundamental, and that's construction. Everything else is piss easy

>> No.6124109 [View]
File: 288 KB, 2048x1152, 1624655371441.jpg [View same] [iqdb] [saucenao] [google]
6124109

Navigation
View posts[+24][+48][+96]