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>> No.4487862 [View]
File: 530 KB, 2879x1192, redline_001.jpg [View same] [iqdb] [saucenao] [google]
4487862

For the dude of the previous thread with the portrait :

>This is also my first time dealing with shading from a side angle but i think i picked something with too many lighting angles, what do anons think?

1) Don't try to sketch values yet. ("shading"). you should probably stick to drawing for now and train your eyes.

2) On that note a few pointers : don't try to sketch the curve, get the angle and go for it with a straight, confident line. Try to force yourself to accentuate those angles.

Why ? Because it will help you see the planes (the moment the surface changes direction) and thus help you when you are gonna put your values in. Also remember it's always easier to tone down a sketch than adding movement to it.

For example your chin lacks character because you tried to go for that perfect curve. Mine is less on model (bigger chin) but i accentuated it to show you when it curves back toward the neck.

For the hair, don't draw the strands, follow them and try to pick up the general movement of the entire mass of hair. Think of hair as a bunch of wide ribbons in space. (i drew a few arrows to show the movement).

Don't try to sketch the small details of the features. Once again try to pick up the form, it's more important to catch the direction of the lip/nose/eye etc ... than trying to get that strand of hair right.

TL;DR : concentrate on measuring and getting angles right. Bold straight lines and commit to them. It's more important to understand how the eye behave in space than tunnel-visionning on small details.

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