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/ic/ - Artwork/Critique

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>> No.4669117 [View]
File: 757 KB, 480x1436, NotAstra.png [View same] [iqdb] [saucenao] [google]
4669117

>>4669085
>>4668989
I'd say you shouldn't be worrying yet about complex painting, for starters the hand on that spear isn't even grabbing it since the thumb is in front of it.
But it's important to finish your pieces, so I suggest going with flat colors, for a minimalistic drawing like this it can be good.
The 2nd step is to add an extra color to everything to create a shadow. Or perhaps even three colors (a shadow and a light).
This all imagining a light source, from where is the light coming? You'd put light and shadow like that, but you really need to practice drawing more because it'd be hard to grasp WHERE to shade in that arm or armor for example without an idea of how they're truly made.
I actually struggled because the lineart doesn't give me any clues, so better practice on thinking 3D and doing more complex lineart; once you understand complex lineart, you'll naturally also get better at shading/painting since you understand the items being depicted.
Now, HOW to paint? After applying the first 2 flat colores, I merged it all in 1 layer and went crazy with an Opacity Brush. I use Clipstudio Paint, specifically I used a Rough Brush with some tweaks but on Photoshop or whatever you use you can probably find a "Painting" brush like that. You gotta select many tones of a color (make it a slightly different color as well) and paint it all over. The armor has some shades of gray, blue, green and purple, trying to create the illusion of realism. The Gas-mask as well is a mixture of dark colors. You can see my strokes (it was done very quickly though). So yeah it's not very good but I think that's the gist of it, get better at drawing with lines first and do flat coloring.

>>4669085
Sorry, I still think I'm a /beg/ but I put in a lot of work. My drawings don't hold a candle to the actual /draw/ pieces. There's a lot posted there that doesn't really belong in /draw/.

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