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/ic/ - Artwork/Critique

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>> No.7142155 [View]
File: 46 KB, 399x400, 1572383487243.jpg [View same] [iqdb] [saucenao] [google]
7142155

>>7141172
I spent most of my high school years and early 20s chasing the dream of working as a professional artist. I got some work doing comms, tried doing some freelance here and there with indie game devs, etc. I listened to late 40-50 year old artists on YouTube and read interviews about how they made it in the industry - but it never occurred to me that one thing they all had in common was both luck and connections. They were lucky to be in the right place at the right time, lucky to have a great education and money, and to have connections with people in the Industry who valued their work enough to open the gate for them. That opportunity was never coming for me, but narcissists like Trent Kaniuga told me that employers hire based on merit and that if I just worked 10x harder than the last guy then I would get in. Steven Silver still gives that same boomer advice, not because he's arrogant or prideful, but just because he's out of touch with the Industry. So I gave up. I still love to draw, but it's just a hobby. If you want actual advice, get a job that people need. People need plumbers, electricians, auto technicians, networking engineers, etc. We don't need art and we certainly don't need more entertainment. But that's just me.

>> No.4951458 [View]
File: 47 KB, 399x400, Unamused.jpg [View same] [iqdb] [saucenao] [google]
4951458

>>4951391
Why does nosebro always get involved with e-girls?

>> No.3618879 [View]
File: 47 KB, 399x400, awje.jpg [View same] [iqdb] [saucenao] [google]
3618879

What platforms do you folks use to do commissions? Do you often have to deal with competition undercutting you by accepting work for like $15?

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